Saturday, February 4, 2012

Final Fantasy XIII-2 walkthrough (124-JP) Kichu, the *DESTROYER* of timelines [great Kichu build]

Credit for the help in making this video goes to TheGaijin from GameFAQs, who helped in translating the build as found here: http://blog.game-de.com/ff13-2/f132-mons/

a) OBTAINING KICHU
Warp to AF??? Archylte Steppe, then go S from nomad settlement and look for a small patch of red flowers in the field of grass. Toss Moogle in that patch at least two times to get Kichu (you may obtain an adornment first, so that's why you need to try twice sometimes). Once you obtain Kichu, start feeding it with materials that raise STR.
The link to Kichu's location is:
http://www.youtube.com/watch?v=LuKX52_z19s (it's shown in the first minute of the video)

b) KICHU'S STATS
Here's an example of stats for a good Kichu build.
LV 70, 5830 HP, 1520 ATK, 460 MAG, ATB Lv6 [HP/ATK/MAG can vary*1]
Passive skills: HP +30%, Role Affinity, Physical attack +35%, Auto-Bravery,
Physical resistance +36%, Magical resistance +36%, ATB recovery via Attack,
ATB recovery via Attack UP, Synchro charge up, Ensemble

Kichu in the video didn't always get ATK boosting materials, or I used mats that boost all three stats at once (I don't recall anymore), which is the reason why Kichu's ATK is 300 lower than suggested 1500+. Plus I messed up in the very last infusion of Frag Leech where I accepted the auto-ability. Unfortunately I didn't realize it until it was too late.

c) WHY IS KICHU SO GREAT?
- Hard to kill: HP+30%, 36% resistance to all attacks
- High attack: Strong base attack, ATK+35%, Auto-Bravery, Role Affinity*2
- Fast: ATB recovery when attacking + upgrade (quicker than auto-haste)

d) PROCESS OF GODLY BUILD
First you need to capture 8 monsters. Here you have their names (I couldn't find three english names), monster role, HPs when fought as an enemy, general encounter spot, and details under which type they're listed in Enemy Report.
- Mud Frog, RAV, 36600 HP, W Archylte Steppe (rain, sunny, cloudy)
2nd type, 2nd subtype
- Tonberry, COM, 393939 HP, AF300 Bresha Ruins
2nd type, 17th subtype
- Niaomao, SYN, 21960 HP, W Archylte Steppe (rain)
2nd type, 18th subtype
- Green Chocobo, MED, 146400 HP, AF100 Yaschas Massif
2nd type, 19th subtype
- Moblin Center, SEN, 61000 HP, W Archylte Steppe (rain, sunny, cloudy)
2nd type, 13th subtype
- Nekomata, SAB, 24400 HP, AF400 Oerba, beach
2nd type, 18th subtype
- Fehita Kata, RAV, 15680 HP, AF400 Academy*3
3rd type, 1st subtype
- Frag Leech, COM, 3250 HP, AF200 Oerba, beach
3rd type, 6th subtype

Once you capture all monsters listed, level them up on Crystarium.
- Mud Frog to lv19
- Tonberry to lv24 (ATK+35%)
- Niaomao to lv23 (36% resistance to magic damage)
- Green Chocobo to lv48 (36% resistance to physical damage)
- Moblin Center to lv40 (Auto-Bravery)
- Nekomata to lv54 (HP+30%)
- Fehita Kata to lv18 (Aspir system recovery UP*4)
- Frag Leech to lv30 (Role Affinity*5)

Next, go to Monsters menu, and proceed exactly as shown here! NEVER ACCEPT ANY OFFERED AUTO-ABILITY/IES!
- Select lv19 Mud Frog.
- Infuse Mud Frog with lv24 Tonberry.
- Infuse Mud Frog with lv23 Niaomao.
- Infuse Mud Frog with lv48 Green Chocobo.
- Infuse Mud Frog with lv40 Moblin Center.
- Infuse Mud Frog with lv54 Nekomata.
- Select lv70 Kichu.
- Infuse Kichu with lv19 Mud Frog.
- Infuse Kichu with lv18 Fehita Kata.
- Infuse Kichu with lv30 Frag Leech.
- You're done!*6

*1 Statistics can vary depending on what materials you used when leveling up.
*2 Physical Dammage + 20% when 2 ATK in team or +10% and 1 ATK
*3 Only two units of this enemy exist. Save before fighting it, and reload if
you're unsuccessful in capturing it.
*4 ATB charges faster when attacking
*5 Damage increase depending on COMs in the team. 1 COM increases damage by
10%, and 2 COM increase damage by 20%.
*6 You're welcome to choose other abilities based on your taste. Some players
might prefer Kichu to learn Ruinga or other useful abilities. The choice is
totally up to you.


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